Dominic Tarason • 3 years ago • 16 Popular sci-fi construction sandbox Space Engineers has always been fun to play solo, but multiplayer with more than a handful of players was a frequently miserable, laggy experience until today. This subreddit is about the video game "Space Engineers", a space themed … The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. We have Space Engineers for Steam, and Ark for Xbox/PC crossplay. Just as a little background—when I was a kid, I used to visit local used book stores and peruse through the dusty science fiction books. Space Engineers doesn't so much have a story, but it does have a story-like campaign that serves as a tutorial to the various in-game controls. Some of the speculation about abandoment is probably to do with their previous game, Miner Wars, which was released in a 'less than finished' state. There have always been issues with any moving components (rotors, motors, wheels), and plenty of lag generated from and types of construction or destruction. I'm asking this now in case they pull an Ark and hike the price because they're coming out of early access and I don't want to miss my opportunity. Is it playable? All in all, a fun game if you use it as a long-term building survival game (my personal use) or if you're contented with pursuing your own personal goals. You can swap to a 500+ HP engine, but then the chassis is too flexible and the handling is crap, you can add some beams and harden the frame, but then the car becomes too heavy and the acceleration is crap again! As someone who is a total science fiction geek, developer Novaquarks‘ Dual Universe is a game that I’ve been very curious about for quite a while now. Frankly, I don't necessarily blame them- It's more a case of mismanaged marketing and expectations. Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Space Engineers is the type of game that will tickle your mind a bit on how vast it is, making it rather buggy due to the overachieving nature Space Engineers is the type of game that will tickle your mind a bit on how vast it is, making it rather buggy due to the overachieving nature that has ruined some experiences. Space Engineers. It's possible to work around the delicate physics and have an amazing time- after a thousand+ hours it becomes second nature- so a lot of the more experienced players (yours truly included) don't really have any issues playing the game. Space Engineers> Workshop > Mike Dude's Workshop. You can read about it in the weekly developer commnications and changelogs. Don't be silly. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Engineering clean conveyor networks is satisfying, but attempting to build ANYTHING AT ALL using: Wheels, Gyros, Rotos, all of the fun blocks with potential to make something greater than the sum of it's parts, will simply explode on reload or at any given second. Considering the game gets updated with fixes and features every week, the amount of code needed to hold stable survival and MP goes back and forth between stable and not. The game plays more like Banjo Kazooie Nuts and Bolts in space rather than a space engineering game due to a huge amount of engine problems. Dual Universe Beta Novaquark. The Devs have stated many times that they wont abandon the game, and frankly, with how transparent they are with the community I have reason to believe this is 100% true. I've built large turret with remote-gyro-rotor setup and works like dream, even in MP. People keep complaining that the game just gets improved slowly. We want to help foster an interest in space exploration, physics, history, and all STEM fields. There are several very negative reviews from people with hundreds of hours of playtime. 2. No. You want to build a space station with rotor/piston doors, elevators, extendable docking bays; nope something will end up breaking and destroying the entire thing. Mining Laser. By Angad Singh on July 15, 2019 No Comments / 30429 views. Space Engineers PLAYTEST Here is a reddit link if you want to check what people have found in the game and the files ... Space Engineers: H-01 Prospector review - … The physics is delicate- so are people, evidently. I found a website selling keys for less than the price on steam even now, New comments cannot be posted and votes cannot be cast, More posts from the spaceengineers community, This subreddit is about the video game "Space Engineers", a space themed sandbox game with creation tools similar to minecraft which can be best described as: "Shape and Build your own functional Space craft from self-obtained resources", Press J to jump to the feed. In fact it’s this Xbox One version that we’re using for our review. The last version I played just introduced planets. Long story short I don't feel let down by the devs, I "only" have about 800 hours in the game, but as far as I can tell they listen to the community and actually get shit done. I just started the free weekend yesterday with a pal, and we couldn't figure out if it was worth it or not to buy. In this video we cover the game Space Engineers. This was another great year for Space Engineers. Cookies help us deliver our Services. Space Engineers overhauls multiplayer, improves performance, adds women. Description Discussions 0 Comments 21 Change Notes. Squirting Elephant. Space Engineers. Instead they give up and write a negative review. Also hell yes. 1 . Unfortunately, when those who you love disappoint, it hurts even more. Space and Medieval Engineers seem to be 'marmite' games, you either love or hate them, but if you love them you can easily spend 1,000s of hours in them. New comments cannot be posted and votes cannot be cast, More posts from the spaceengineers community, This subreddit is about the video game "Space Engineers", a space themed sandbox game with creation tools similar to minecraft which can be best described as: "Shape and Build your own functional Space craft from self-obtained resources", Looks like you're using new Reddit on an old browser. It doesn't help that the multiplayer needs a lot of knowledge and effort to keep up a good performing server either. I was into that for awhile I suppose, but with the "big" multiplayer update essentially doing nothing to truly solve the problems, the game just isn't worth your time of day. Space Engineers is entering the Beta development stage! The modding (and scripting) community really adds depth to the game in ways the devs could never do. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Space Engineers > General Discussions > Topic Details. This subreddit is about the video game "Space Engineers", a space themed sandbox game with creation tools similar to minecraft which can be best described as: "Shape and Build your own functional Space craft from self-obtained resources" There is no orbital mechanics or liquid/solid/gas element gameplay. Share Tweet. 37 ratings. If you can handle those 2 things go for it otherwise just consider SE a good idea with bad implementation and move on. Space Engineers – Review . When trying to get my friends to join me in playing the game, they'd all quit due to the many bugs the devs have trouble keeping fixed, as well as the steep learning curve with the more advanced aspects of the game. March 2020 - New Planet Triton, Visual Scripting Tool Overhaul & … The game seems cool, and the mechanics and modding community are definitely a plus. High power PC recommended. HA, good luck digging up your base after the planet geometry is reset because the file size of the map starts to bog down the server every time someone joins and it needs to be reset. Keen have said the price drop for leaving Early Access is a permanent price drop to $19.99 (or equivalent), so I doubt that it will go up again. And some of the speculation comes from the misunderstanding of a statement made about long-term development fuelled by a notorious YouTuber to create drama/views. 81 votes, 12 comments. Space Engineers. The development will last for a long time more, but I'm afraid the game will not change as much as it needs. To answer your question u/Killburndeluxe the major changes between the last version you played and now are: multiplayer netcode and most of physics have been rewritten, graphics have been updated and render performance has doubled (especially on planets)- the HUD has been reworked and other minor graphical improvements have been added (by the art team... not taking up bugfixing resources, which is the majority complaint). I'm glad that Keen is listening to fans on some issues for both DLC and updates. Can be very fun to play by yourself, but as was already mentioned, the plethora of bugs and errors in the game can render the game frustratingly unplayable. Space and Medieval Engineers seem to be 'marmite' games, you either love or hate them, but if you love them you can easily spend 1,000s of hours in them. They are pretty transparent so you can see what they are working on by teasing a lot on here or their YouTube. Better make sure you have someone constantly attempting to optimize server cleanup because once you get more than 3 or 4 people building ships of any scale the server can't keep up. Overall, I think the new armor shapes will revolutionize vanilla Space Engineers ship building. Are these not having the patience to work through problems too? The VRage engine was not intended for a game this big (and in my opinion, it was quite bad in Miner Wars too...) and the game will not run flawlessly without a brand new start using a better engine, but this is totally undoable after 5 years of development. HOME NEWS ABOUT > MEDIA > FORUM Buy The game is available on Steam and XBOX Like us on Facebook, follow us on Twitter and you will get notified on all our updates. The tables will show the fields and methods that have the same purposes as the terminal properties and actions. It recently had a survival update but it's still very much focused on engineering and physics. Originally brought to the Steam Early Access back in 2013 the game was fully released for the PC on February of last year and is now available on the Xbox One. Space Engineers was way too heavy for me, Astroneer on the other hand is way too soft. 0. The issue I've found is that there's two types of players: those who use it as a platform to build spaceships, and those who come into the game expecting a full-fledged multiplayer survival experience ala ARK or Minecraft. Engineering is perfectly possible, it's just not 100% stable. With over 600 members and counting we offer both PvP and PvE maps as well as a unique economy that seamlessly integrates with the Discord. Well, not necessarily. Time for battle? No magic & fantasy allowed. To save space, any content a perent interface has will NOT be listed in the sub-interfaces. The lag in such multiplayer servers builds up very quickly, as many objects and events can drag down even the most powerful systems. This game has a lot to offer and its sandbox nature can satisfy just about anything you can throw at it. If you're okay with that, if that's what you're looking for then yeah. Builds will become much smoother. Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. You have physical conveyors and moving parts like pistons and rotors. Me look for item. Even if you don't play it now due to the current lack of content, there are going to be a number of content patches coming down the pipeline over the next 6 months that should add to the base game a tun and open up a lot of modding options for us creators. Space Engineers is a game I wanted to love. u/Dwarf-Lord_Pangolin keeps making overly complex creations with pistons, rotors and most likely some black magic and they work. Can't call that abandonment. TLDR: 6/10 Fun game that requires creativity, however bugs are abound and multiplayer is difficult. Space Engineers Home. Hello All! The game is fundamentally flawed in how it was designed in that the more you try to "engineer" anything on any large scale the game engine just can't handle it. That's not even beginning to mention the disaster of mulitplayer. The game plays more like Banjo Kazooie Nuts and Bolts in space rather than a space engineering game due to a huge amount of engine problems. So much of learning to play and love space engineers is learning what is buggy and trying to work around it.... and knowing it will probably never get fixed. I would invest in the game while it is on sale. Keen are already talking about their ideas for future updates in SE, including an economy system which some parts of the community have been asking for. Players build space ships and space stations of … It is only visible to you. Review of new update, Wasteland DLC. Here you go 3fps, desync, and 0 benefit to building any ship that isn't a flying square. Space Engineers> Workshop > Sapphire's Workshop. Space Engineers is a Voxel-Based Sandbox Survival Exploration Game. TLDR: Development of both Engineers game is ongoing, already working on future updates, the price drop is … The trick is creating a small satellite that can serve a useful purpose once it’s in space. Soooooo... stick to Kerbal Space Program and wait for it to get better? Space Engineers Server Maintenance. Hell yes. Space Engineers> Workshop > Meridius_IX / Lucas's Workshop This item has been removed from the community because it violates Steam Community & Content Guidelines. It's certainly a fun game to play if you are able to live off of goals you set yourself, while pursuing the minimal objectives (capturing ships) in the game. `` eh whatever, space engineers review reddit 's bugs but there is a Voxel-Based sandbox survival exploration.! 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